First Team Meeting: September 5, 2012
Team Members
- Garret- Programming, knowledgeable of fighting games
- Juan- Programming, math, physics
- Debra- Art, story
- Jacob- Art, story
- Ryan- Music, audio
Setting
- future stuff
- fight scenes are 2D with a “flat background” (Washington DC)
- Pixel art or background 3d?
- background- destroyed DC flying cars and stuff
- Alien Invasion
- Multiple models (Octopi?)
Objective:
- RPG with fighting game encounters instead of turn based fighting.
- Upgradable elements: kick attack can do more, punch can do more, hadouken, defense
- Upgraded through items, basic fight xp or possibly uniquely for fight style.
- Should appeal to fans of both fighting and rpg games
Rough Idea of Story:
- POTUS Must fight aliens because it’s in the Constitution
- FSM as wise mentor
- Appears in generic adventure fashion, he is wherever you need him. Simple floating model.
- Teenagers, kids, and young-age adults (20-28)
- release stress
- have fun
- enhance the competitiveness
- Barack Obama
- Flying Spaghetti Mentor floating in the beginning of the game, telling the story- find him
- grunt enemies
- a boss
- Character elements can be chosen at beginning (armor)
Presentation:
- Basic third person adventure or isometic rpg view till fighting
- Fights take place in static side view
- Makes sense to reuse 3d character models?
Other Ideas:
- Obama walks around in a suit, but has on armor when it is time to fight
- buildings you can destroy for items
- Inventory system- items that improve defense/attack/in fight speed (double speed, half the damage)
- Investigating the use of either time or probability based random encounters.
Tentative meeting in Dirac on Monday
My thoughts:
Here is what is going on with our team's game thoughts currently. I am a bit worried about using Obama and FSM in case of legal reasons. Also I would like it if we created original characters, so hopefully that is something our team can work on.
In other news, throughout this game designing process I want to master Blender and programming with Python as well as make an interesting/enjoyable game.
As of right now it seems that my role in this process will be some combination of artist, hand-drawer, model-maker, story writer and hopefully I will be able to learn enough Python to help with coding. I think these will be my main roles but I am excited about all aspects of this process and would gladly be involved in all of it.
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