Tuesday, October 2, 2012

Homework 7: Animation


 Homework 7 click for my blender file!
Blender file of linked object

the turtle!
column
Okay so let’s talk about what those objects in my blender file are 

platform


(due to lack of a signed photo release, the turtle does not appear in the video)
This homework assignment had four requirements:
1.       Parenting
·         I used the ctrl p parenting function to make the column the parent of the platform so that when the column moves around, the fan goes with it.
·          I used that same function on the camera and the turtle so that when the game is played, the camera follows the turtle’s perspective.
·         I read a bit about using the child of constraint relation, but did not quite understand it and when I experimented with it I did not have much success.
2.       Animation
·         I animated the platform of the small column to spin clockwise
·         I did this using the timeline editor
·         I added a rotation keyframe, moved the keyframe and then rotated the platform, then used the i-key and selected rotation
·         I did the same thing for the medium sized column, except that it spins counter clockwise
·         For the medium column, the platform also shrinks and goes back to normal size
·         I did this by adjusting the keyframes and using the i-key and selecting scaling
·         For the largest column I decided to use the i-key and location
·         So while the fan spins clockwise, the column (and platform) move around the board
3.       Linking
·         At first I was working in the file with columns and tried to link the turtle from another file, but then I realized that my logic operations would not work on the turtle if he was linked
·         I tried to use ctrl, atl, p to proxy the turtle, but that also did not work out well
·         So instead I used to the turtle file and linked the animated platforms on columns
4.       Materials
·         It all looks much better with color!
·         For the first few assignments, they all looked depressing in gray
·         I used the diffuse options to add different colors to each of the objects.
·         I chose the colors from a lovely color wheel
·         The columns are pink, purple and green. The turtle is another shade of green and the platforms are light blue.
What does this have to do with our game?
As previously mentioned, our game involves the player going through a variety of different tasks and puzzles. This will be one of the puzzles. The player must jump on/navigate the rotating platforms to obtain different objects.  These puzzles will take place in the RPG part of the game. 

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